Print work we do every week
These are the jobs that come through the studio most often: the card that has to survive a handshake, the shirt a team is proud to wear, the bag a customer keeps instead of binning. Each one is framed as the problem it solves, with the stock, the method and the finish named plainly.
- A card that survives the handshakeThe problem: a thin, shiny card that curls in a Lagos pocket. The work: heavy uncoated stock, a deep letterpress-style impression, gold foil on the logo. Matte finish.
- A shirt the team actually wearsThe problem: prints that crack after three washes. The work: screen print on premium cotton, properly cured, with embroidery on headwear and chest logos. Soft-hand finish.
- A bag customers keepThe problem: flimsy bags that split at the handle. The work: eco-friendly stock, rope handles, reinforced base, one spot colour, laminated against the rain. Matte finish.
Send artwork we can print first time
Most delays come from files, not presses. Run through this list before you send, and your job moves from quote to press without a round of emails. If something is off, we check the file and tell you exactly what to change before anything is printed.
- Bleed — keep 3mm spareAdd 3mm bleed on every edge and keep text well inside the trim line. Backgrounds that stop short leave a thin white sliver after the cut.
- Colour mode — CMYK, not RGBConvert to CMYK before you export. Bright RGB greens and oranges shift on press, so send the file as it should actually print.
- Resolution — 300dpi at final sizeImages need 300dpi at the size they will print. A logo pulled off a website will print soft. Send the original vector file or a high-resolution image.
- Fonts — outline themConvert text to outlines, or embed every font you used. Missing fonts get substituted, and your brand typeface quietly changes on the finished piece.